Professional Goals |
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| I am pursuing a career as a Human Factors Engineer following user centered design principles. I have a strong background in business analysis and interaction design. My front-end design work spans 3D modeling, virtual reality, interactive multimedia, video game development, corporate branding, and web enabled applications. I have an understanding behind the technologies and tools used behind these. I seek to practice Contextual Design techniques through contextual inquiry, mental model creation, and using customer data to build design requirements.
I have managed designers, projects, and expectations. I am effective in communicating with the business, and development and I enjoy working synergistically in a team environment. I wish to work as a professional in a creative environment. |
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Experience |
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Oct. 29 2007 - Present: Avocent, Inc
Sunrise, FL |
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Human Factors Engineer. Responsibilities include: designing user interfaces, conducting user visits, interpreting and sharing results, and reflecting user feedback in the final interface design.
- Performing contextual inquiry with users to analyze their work processes and needs.
- Documenting and interpreting user data for the business and development.
- Creating mockups, high-fidelity prototypes, and developing user workflow for software user interface.
- Creating and managing user interface for localization.
- Managing projects involving both software development and information design teams.
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Sept. 05 2005 - Nov. 30 2006: NationsRent, Inc
Ft. Lauderdale, FL |
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| Senior Designer/Business Analyst. Performed analysis and design for the redesign of the enterprise-wide Intranet and external web sites. This included interviewing business owners and users, creating functional business requirements, integrating usability, adhering to brand requirements, creating prototypes and assisting in final development. |
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Nov. 2000 - Aug. 2005: Office Depot Inc.
Delray Beach, FL |
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Senior Designer/Business Analyst. Responsibilities included meeting with business owners to collect and document requirements for application design.
- Met with Marketing to define goals for the external web site on a project by project basis.
- Created graphics, story boards, and mockups integrated into documentation.
- Designed front-end applications, wrote HTML and make prototypes for
client approval and usability testing.
- Created requirement documents, prototypes, and graphics to be delivered to development teams.
- Created marketing promotions and advertisements for major national brands while adhering to strict branding requirements.
Projects included:
Company e-commerce web site redesign
Corporate Information redesign
Intranet redesign
Integrating Peoplesoft e-Recruit into the corporate intranet
Online customer loyalty program design |
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Mar. 2000 - Jul. 2000: Fanlink.com
Ft. Lauderdale, FL |
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Graphics Department Manager. Responsibilities included art direction, managing designers, researching and purchasing equipment, creating budgets, timelines, and scheduling deadlines.
- Created corporate print collateral, Internet presence and worked with other designers in developing the companies corporate branding image.
- Created designs for dynamically generated web sites to be updated with an in-house content management system.
- Created production procedures for the graphics department.
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Sept.1999 - Mar. 2000: Five Star Productions
Delray Beach, FL |
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Graphic Designer. Designed and maintained web sites for television shows produced at Five Star Productions.
- Designed corporate marketing communication package, including printed
collateral and web sites.
- Designed Vstar On-Demand, the company's Internet division.
- Updated web sites and
marketing materials, as well as print ads.
- Developed a methodology for streaming media at Five Star Productions.
- Prototyped the PeopleSpot, a social networking web site for fans to interact with celebrities.
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Jun. 1999 - Sept. 1999: Q
Ft. Lauderdale, FL |
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Senior Developer. Designed and produced web sites. Programmed HTML.
- Developed corporate brand identity for a family online web site a filtered ISP service.
- Worked with programmers and marketing firms to convert and implement e-commerce solutions for companies putting their print catalog online.
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Sept. 1998 - Jun. 1999: Fusive.com
Deerfield Beach, FL |
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Internet Developer. Responsibilities included art direction, production, business analysis and project management.
- Designed graphics and designs for enterprises that required strict
adhesion to brand requirements.
- Developed Internet and Intranet web sites for fortune 500 companies.
Projects Included:
Burger King Corporation external web site
BellSouth IES Intranet Site
NorthWestern Corp. Intranet Site |
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Mar. 1998 - Sept. 1998: Eva-Tone Inc.
Clearwater, FL |
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Multimedia Developer. Worked closely with programmers and clients to create interactive multimedia CD-Rom and web projects from start to finish.
- Designed and produced graphics and Information Architecture for interactive multimedia CD-Rom
- Performed business analysis to collect project requirements for CD-Rom and internet projects.
- Documented architecture, and functionality for multimedia and web projects.
Projects included:
1998 Tampa Bay Buccaneer's Media Guide Interactive CD-Rom.
Eva-tone's external web site. |
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Jan. 1998 - Mar. 1998: IQ Solutions, Inc.
Clearwater, FL |
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Internet Developer. Designed web architecture, designed and produced user interfaces. Created HTML, JavaScript and embedding of any necessary plug-ins for Internet and Intranet use.
- Created dynamic web sites using database technology in a team
environment.
Projects included:
Ferman automotive car dealership web site.
University Community Hospital's web site. |
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Jul. 1997 - Jan. 1998: Hydrogen Media, Inc.
Clearwater, FL |
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Virtual Reality Developer. Responsibilities consisted of producing web-enabled 3D Virtual Reality worlds.
- Designed and produced graphics for use in web sites.
- Created 3D low polygon modeled interactive environments for 3D web pages on the Internet.
- Learned HTML and programmed light and SCL for use in 3D virtual worlds.
Projects Included:
Tampa Bay Devil Ray's web site. |
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Mar. 1997 - Jun. 1997: World Color New Media
Tampa, FL |
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Designer. Created metaphors, story boards, and graphics to be used in interactive multimedia, sales presentations, cd roms, information kiosks, and web sites.
Projects included:
Standard sales presentation
Sales packages
Posters and proposals for print |
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1996: IntraCorp
Miami, FL |
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Video Game Designer. Designed and built 3D models of characters to be converted to sprites and placed in first person shooter video games.
Projects included:
Witchhaven 2 |
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1991-1995: Logistic Services International
Jacksonville, FL |
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3D Animator, Level 3. Designed, modeled, and rendered 3D scenes of military equipment and aircraft for interactive maintenance training.
- Created 3D models in 3D Studio of real life scenarios for training the US military.
- Acquired Secret Level Government Security clearance.
- Animated and rendered 3D scenes as true to life as possible.
- Worked closely with military subject matter experts who generated coarse ware requirements.
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| Education |
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| Completed B.F.A. in Studio Art with a concentration in computer art and design and a minor in painting at Jacksonville University. Graduated Magna Cum Laude summer of 1995 with a 3.725 GPA. |
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| Skills |
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Perform user centered design using Contextual Design methodology.
Conduct user interviews.
Create Concept Models, Affinity Diagrams, and Mental Models based on collected customer data.
Persona creation.
Usability testing. |
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Ability to collect business requirements and write functional specs.
Experience in being the liaison between the business and development.
Ability to perform visioning, create wire frame diagrams, and information architecture based on customer data. |
Over 17 years of graphic design experience.
Ability to create HTML prototypes, knowledge of flash and front-end web design.
Aware of Government and w3 Consortium web design standards.
Understand and adhere to strict branding requirements.
Experience in authoring Style Guides for web and print.
Working knowledge of Adobe Creative Suite. |
Strong organizational skills.
Strong communication skills.
Adapt quickly to new platforms and software.
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| References available upon request. |
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